close

✓ 導入ARCore SDK並建置Sample時遇到Error的解決方法

√ 依照官網直接導入ARCore SDK,開啟HelloAR scene並編譯會出現Error。
 錯誤碼如下:

Starting a Gradle Daemon (subsequent builds will be faster)
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:generateReleaseRFile UP-TO-DATE
> Task :unityLibrary:prepareLintJar UP-TO-DATE
> Task :unityLibrary:generateReleaseSources UP-TO-DATE
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig UP-TO-DATE
> Task :launcher:generateReleaseSources UP-TO-DATE
> Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
> Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :launcher:mergeReleaseResources UP-TO-DATE
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE

> Task :launcher:processReleaseManifest FAILED

See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.


> Task :unityLibrary:packageReleaseAssets

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
24 actionable tasks: 4 executed, 20 up-to-date

UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/949fc343a9f9cfa1f5816d6103e9740a/AndroidManifest.xml:30:9-54 Error:
    Missing 'package' key attribute on element package at [:arcore_client:] AndroidManifest.xml:30:9-54
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/949fc343a9f9cfa1f5816d6103e9740a/AndroidManifest.xml Error:
    Validation failed, exiting

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:processReleaseManifest'.
> Manifest merger failed with multiple errors, see logs

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 29s

UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

CommandInvokationFailure: Gradle build failed. 
/Applications/Unity/Hub/Editor/2019.4.25f1/PlaybackEngines/AndroidPlayer/OpenJDK/bin/java -classpath "/Applications/Unity/Hub/Editor/2019.4.25f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/949fc343a9f9cfa1f5816d6103e9740a/AndroidManifest.xml:30:9-54 Error:
    Missing 'package' key attribute on element package at [:arcore_client:] AndroidManifest.xml:30:9-54
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/949fc343a9f9cfa1f5816d6103e9740a/AndroidManifest.xml Error:
    Validation failed, exiting

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:processReleaseManifest'.
> Manifest merger failed with multiple errors, see logs

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 29s
]
stdout[
Starting a Gradle Daemon (subsequent builds will be faster)
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:generateReleaseRFile UP-TO-DATE
> Task :unityLibrary:prepareLintJar UP-TO-DATE
> Task :unityLibrary:generateReleaseSources UP-TO-DATE
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig UP-TO-DATE
> Task :launcher:generateReleaseSources UP-TO-DATE
> Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
> Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :launcher:mergeReleaseResources UP-TO-DATE
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE

> Task :launcher:processReleaseManifest FAILED

See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.


> Task :unityLibrary:packageReleaseAssets

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
24 actionable tasks: 4 executed, 20 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:353)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

Build completed with a result of 'Failed' in 124 seconds (124311 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002b3] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:194 
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95 
UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

Build Failed_Unity ARCore Sample

 ★ 以上問題是因為ARCore需要使用 5.6.4版本以上的Gradle ,至官網下載並解壓縮後於設定頁面填入指定路徑。
  → Unity → Preferences → Analysis → External Tools

image

√ 更新Gradle後重新編譯,再度遇到另一個Error。
 錯誤碼如下:

Welcome to Gradle 5.6.4!

Here are the highlights of this release:
 - Incremental Groovy compilation
 - Groovy compile avoidance
 - Test fixtures for Java projects
 - Manage plugin versions via settings script

For more details see https://docs.gradle.org/5.6.4/release-notes.html

Starting a Gradle Daemon (subsequent builds will be faster)
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar
> Task :unityLibrary:checkReleaseManifest
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig
> Task :unityLibrary:generateReleaseResValues
> Task :unityLibrary:generateReleaseResources
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest
> Task :launcher:generateReleaseBuildConfig
> Task :launcher:generateReleaseSources
> Task :launcher:mainApkListPersistenceRelease
> Task :launcher:generateReleaseResValues
> Task :launcher:generateReleaseResources
> Task :launcher:createReleaseCompatibleScreenManifests

> Task :launcher:processReleaseManifest FAILED

See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.


> Task :unityLibrary:packageReleaseResources
13 actionable tasks: 13 executed

UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/743c042fcfadb6516b22b6ee501b59ca/AndroidManifest.xml:30:9-54 Error:
    Missing 'package' key attribute on element package at [:arcore_client:] AndroidManifest.xml:30:9-54
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/743c042fcfadb6516b22b6ee501b59ca/AndroidManifest.xml Error:
    Validation failed, exiting

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:processReleaseManifest'.
> Manifest merger failed with multiple errors, see logs

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 37s

UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

CommandInvokationFailure: Gradle build failed. 
/Applications/Unity/Hub/Editor/2019.4.25f1/PlaybackEngines/AndroidPlayer/OpenJDK/bin/java -classpath "/Users/xin/Library/Android/gradle-5.6.4/lib/gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/743c042fcfadb6516b22b6ee501b59ca/AndroidManifest.xml:30:9-54 Error:
    Missing 'package' key attribute on element package at [:arcore_client:] AndroidManifest.xml:30:9-54
[:arcore_client:] /Users/xin/.gradle/caches/transforms-2/files-2.1/743c042fcfadb6516b22b6ee501b59ca/AndroidManifest.xml Error:
    Validation failed, exiting

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:processReleaseManifest'.
> Manifest merger failed with multiple errors, see logs

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 37s
]
stdout[

Welcome to Gradle 5.6.4!

Here are the highlights of this release:
 - Incremental Groovy compilation
 - Groovy compile avoidance
 - Test fixtures for Java projects
 - Manage plugin versions via settings script

For more details see https://docs.gradle.org/5.6.4/release-notes.html

Starting a Gradle Daemon (subsequent builds will be faster)
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar
> Task :unityLibrary:checkReleaseManifest
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig
> Task :unityLibrary:generateReleaseResValues
> Task :unityLibrary:generateReleaseResources
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest
> Task :launcher:generateReleaseBuildConfig
> Task :launcher:generateReleaseSources
> Task :launcher:mainApkListPersistenceRelease
> Task :launcher:generateReleaseResValues
> Task :launcher:generateReleaseResources
> Task :launcher:createReleaseCompatibleScreenManifests

> Task :launcher:processReleaseManifest FAILED

See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.


> Task :unityLibrary:packageReleaseResources
13 actionable tasks: 13 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:353)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

Build completed with a result of 'Failed' in 125 seconds (124501 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

======================================================================

UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002b3] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:194 
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95 
UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)

Build Failed_Unity ARCore SampleII

 ★ 打開系統自動產生的檔案,將第一行註解修改後編譯即成功(兩個檔案都需修改)。
  → Assets/Plugins/Android/mainTemplate.gradle
  → Assets/Plugins/Android/launcherTemplate.gradle

image
/

// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN

buildscript {
   repositories {
       google()
       jcenter()
   }
   dependencies {
       // Must be Android Gradle Plugin 3.6.0 or later. For a list of
       // compatible Gradle versions refer to:
       // https://developer.android.com/studio/releases/gradle-plugin
       classpath 'com.android.tools.build:gradle:3.6.0'
   }
}

allprojects {
  repositories {
     google()
     jcenter()
     flatDir {
       dirs 'libs'
     }
  }
}

apply plugin: 'com.android.application'

dependencies {
    implementation project(':unityLibrary')
    }
...

image/

 ★ 安裝ARCore的測試手機需要符合其支援條件,詳細可至官網查看

Build Successful

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